Enemies

All 34 Soul Strip enemies: HP, act, tier, traits, and actions. Read the current intent and trait before your turn to decide whether to attack, defend, or wait.

Showing 34 / 34 entries

Act
Tier
Abyssal Fiend3Normal128Agony: When wounded, it uses multi-hit attacks and applies Poison.5
Abyssal Sovereign3Boss420Dominion: Each debuff applied to it grants it Block.10
Sanctum Priestess2Normal78Prayer: She heals only if her Barrier survives.5
Blood Berserker2Elite135Bloodsucker: A hit that deals HP damage heals it.5
Bone Golem1Normal68Barricade: Its Block does not expire.3
Burning Revenant3Normal135Ashes: On death, it explodes; Block absorbs the blast.4
Chaos Mage3Normal125Chaos: It has no fixed cycle; only its current intent is revealed.5
Corrupted Fairy1Normal44Mirror: A turn without an Attack applies Vulnerable; a turn with one applies Weak.4
Crimson Assassin2Elite148Execution: It deals double damage to wounded targets.6
Crystal Golem2Normal95Facets: Excess damage from a large hit is reflected.3
Cursed Paladin1Elite100Penance: When wounded, it abandons defense and only attacks.6
Blighted Siren1Elite105Song: Playing many cards in one turn makes her strike twice as hard.6
Dark Imp1Normal52Double hits, a heavy attack with Drained, and Block. Watch its intent: the hit that reduces next turn's Energy is the dangerous one.3
Dark Monk2Normal80Meditation: Each non-Attack card grants it Strength.5
Demon Queen1Boss200Hunger: If she takes no damage for a turn, she heals.6
Ember Sprite1Normal46Fanning: It deals extra damage to targets without Block.4
Fallen Seraph3Elite180Fall: When wounded, it abandons blessings and only attacks.8
Flame Wraith2Normal72Unbodied: While Warded, it takes half damage from attacks.5
Frost Dragon2Boss390Breath: When wounded, it uses multi-hit attacks and applies Chill.8
Frost Imp1Normal50Double hits, Block, and Chill. Do not underestimate Chill: it can make the enemy's next attack more dangerous.3
Frost Witch2Normal78Weak, Chill, Confusion, and a heavy attack. Break through while you can, before her debuffs spoil your response turn.5
Frozen Sentinel2Normal82Sundered, Chill, Artifact, and strong Block. Do not rely on defense on a Sundered turn, and remember Artifact cancels a debuff.5
Glacial Colossus3Elite190Rime: Its Block does not expire.6
Infernal Warden1Boss230Furnace: When wounded, it stops shielding and attacks more often.7
Lich King2Boss360Phylactery: It revives after its first death.6
Plague Maiden2Normal68Pestilence: She shuffles her own cards into your deck.6
Shadow Knight1Normal60Enrage: Each Attack played against it grants it Strength.4
Hollow Reaver3Normal148Harvest: It hits harder for each card played this turn.7
Storm Drake2Elite140Charge: It builds Strength, then spends it all in one attack.6
Thorn Wisp1Normal40Thorns, Confusion, and double hits. Do not spend a series of small attacks while the wisp has Thorns.3
Twin Shadows3Elite170Split: When wounded, both shadows attack every turn.4
Venomous Spider2Normal62Enrage: Each Attack played against it grants it Strength.4
Void Empress3Boss400The End: Below a third of its HP, it does nothing but grow stronger and attack.8
Void Stalker3Normal138Frenzy: When wounded, it uses only heavy attacks.4

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