Cards

All 66 Soul Strip cards in one table. The current card text comes first; open a card to see its effects at every level. Filter by element, rarity, and cost.

Showing 66 / 66 entries

Element
Rarity
Cost
Personality
Card kind
Ascender's Bane0FireCommonUnplayable. Cannot be removed.Innate, Unplayable
Aurora Priestess2HolyRareGain 5 Block. Gain 1 Barrier. Heal 2 HP for each Barrier, up to 4.
Blazing Sacrifice2FireCommonDeal 11 damage. Apply 3 Burn. Deal 3 damage for each other card played this turn.Exhaust, Retain
Blood Pact1ShadowRareDeal 9 damage. Apply 2 Mark. Take 3 damage.Cursed
Cinder1FireCommonIf Cinder is still in your hand at the end of your turn, gain 2 Burn.Exhaust
CataclysmXFireEpicFor each Energy spent, deal 7 damage and apply 3 Burn.Exhaust
Celestial Avatar3HolyLegendaryGain 16 Block. Gain 2 Barrier. Gain 1 Aegis.
Chaos Bolt2VoidRareDeal 10 damage 2 times. Apply 1 Hex. Gain 1 Vulnerable. Deals 8 damage 2 times if you have 1+ Energy left.Cursed
Dark Embrace2ShadowCommonDeal 6 damage. Apply 3 Poison. Draws 1 card if enemy has Poison5.
Dark Harvest2ShadowEpicWhenever a card is Exhausted, apply 4 Poison to the enemy.Exhaust, Power
Dark Ritual2ShadowEpicDraw 3 cards. Gain 1 Energy. Apply 2 Poison. Take 4 damage.Cursed
Dark Trade1ShadowCommonExhaust 1 card from your hand. Draw 2 cards. Apply 1 Poison.
Daze0FireCommonUnplayable. At the end of your turn, gain 1 Confusion.Unplayable
Divine Archangel3HolyEpicDeal 10 damage. Gain 14 Block. Gain 1 Barrier.
Divine Grace2HolyEpicAt the end of each turn, heal 1 HP and gain 1 Barrier.Exhaust, Power
Divine Light2HolyRareHeal 3 HP. Gain 1 Barrier. Applies 2 Regeneration if you are below 50% HP.
Divine Vision0HolyCommonGain 1 Barrier. Gains 1 Energy if you have not attacked this turn.
Ember Guardian1FireCommonDeal 6 damage. Gain 6 Block. Applies 1 Strength if this is the first card this turn.Innate
Ember Spirit1FireCommonDeal 5 damage. Apply 1 Burn. Draw 1 card.
Numbness1ShadowRareWhenever a card is Exhausted, gain 3 Block.Exhaust, Power
Final Stand2HolyRareGain 16 Block. Gain 4 Block for each card in your hand, up to 4.Exhaust, Retain
Fire Maiden1FireCommonDeal 5 damage. Apply 2 Burn.
Flame Aura2FireRareAt the end of each turn, apply 3 Burn to the enemy.Exhaust, Power
Flame Slash1FireCommonDeal 11 damage. Add a Cinder to your draw pile.
Fleeting Strike0ShadowCommonDeal 6 damage.Ethereal
Foresight1VoidCommonDraw 1 card. Gain 1 Energy.
Frost Archer1IceCommonDeal 6 damage. Apply 2 Chill.
Frost Barrier1IceCommonGain 6 Block. Apply 1 Chill.
Frost Empress3IceLegendaryGain 16 Block. Apply 4 Chill. Gain 1 Barricade.
Frozen Heart1IceCommonGain 6 Block. Deal 1 damage per Block, up to 12.Retain
Glacier Queen2IceEpicGain 10 Block. Apply 4 Chill. Apply 2 Weak.
Holy Knight1HolyCommonDeal 4 damage. Gain 4 Block. Gain 1 Strength.
Holy Shield1HolyCommonGain 5 Block. Gain 1 Barrier.
Ice Armor3IceRareAt the start of each turn, gain 7 Block, 2 Thorns, and 2 Fortify.Exhaust, Power
Ice FortressXIceRareFor each Energy spent, gain 7 Block and apply 2 Chill and 1 Frozen.Exhaust
Ice Priestess1IceCommonGain 4 Block. Gain 2 Thorns. Gain 1 Block for each Chill on the enemy.Retain
Inferno Goddess3FireLegendaryDeal 22 damage. Apply 8 Burn. Gain 1 Pyre.
Inferno Witch2FireRareDeal 8 damage. Apply 3 Burn. Gain 2 Strength.
Parasite0FireCommonUnplayable. At the end of your turn, add another Parasite to your draw pile.Retain, Unplayable
Patience0HolyCommonGain 4 Block. Gain 2 Block for each other card played this turn.Retain
Phoenix Dancer2FireEpicDeal 12 damage. Gain 3 Rage. Restores 5 HP if you are below 50% HP.
Purifying Flame0FireCommonGain 2 Energy. Add a Cinder to your draw pile.Exhaust
Sacrificial Pyre2FireRareExhaust 1 card from your hand. Deal 18 damage. Apply 4 Burn.
Shadow Assassin2ShadowCommonDeal 5 damage 3 times. Apply 2 Mark.
Shadow Cloak1ShadowRareWhenever you play a card, apply 1 Poison to the enemy.Exhaust, Power
Shadow Dagger1ShadowCommonDeal 5 damage. Apply 2 Poison.
Shadow Execution3ShadowRareDeal 8 damage 3 times. Apply 4 Poison. Deals 10 damage if enemy is below 35% HP.Exhaust
Nightwatch1ShadowCommonGain 6 Block. Apply 2 Poison.
Shadow Queen3ShadowLegendaryDeal 11 damage 2 times. Apply 6 Poison. Gain 1 Envenom.Exhaust
Shadow Veil2ShadowCommonGain 10 Block. Apply 2 Weak. Apply 3 Poison.
Shadow Witch2ShadowCommonDeal 8 damage. Apply 2 Weak. Apply 2 Mark.
Soul Collector2VoidRareWhenever a card is Exhausted, draw 1 card.Exhaust, Power
Soul Drain2ShadowCommonDeal 9 damage. Apply 3 Poison. Heal 1 HP for each Poison on the enemy, up to 6. Gain 1 Weak.Retain, Cursed
Spectral Blade2VoidRareDeal 13 damage. Apply 1 Hex. Deal 4 damage for each card in the exhaust pile, up to 5.Exhaust, Retain, Ethereal
Spirit Shield0HolyCommonGain 6 Block.Ethereal
Succubus2VoidEpicDeal 9 damage 3 times. Apply 2 Hex. Take 2 damage.Cursed
Torpor0VoidCommonUnplayable. At the end of your turn, gain 1 Drained.Unplayable
Void Dancer1VoidCommonDraw 2 cards. Apply 1 Hex.
Void Exchange0VoidCommonDiscard 1 card from your hand. Gain 1 Energy. Apply 1 Hex.
Void Insight1VoidCommonDraw 2 cards. Gain 1 Energy.Innate
Void MaelstromXVoidEpicFor each Energy spent, deal 5 damage and apply 1 Vulnerable and 1 Hex.Exhaust
Void Pulse1VoidCommonDeal 5 damage. Apply 1 Hex.
Void Resonance2VoidEpicWhenever you play a card, draw 1 card.Exhaust, Power
Void Sovereign3VoidLegendaryDeal 22 damage. Apply 3 Hex. Gain 1 Sovereign.
Void Strike2VoidCommonDeal 12 damage. Apply 2 Hex. Deals 3 damage if you have 1+ Energy left.
Wound0FireCommonUnplayable. At the end of your turn, take 1 damage.Unplayable

Soul Strip: Waifu Card Battler

Check cards, relics, and enemies before your next run. Every number comes from game data, and the Steam demo is free.

Wishlist on Steam