Status Effects

All 25 Soul Strip status effects: buffs, debuffs, how they tick and what applies them.

Showing 25 / 25 entries

Category
AegisBuffPermanentYour Barrier does not decrease at the end of the turn.
ArtifactBuffPermanentEach Artifact completely negates one negative status.
BarricadeBuffPermanentYour Block is retained between turns.
BarrierBuffDecrementReduces attack damage by 50% and completely blocks damage from Poison and Burn.
BlockBuffPermanentAbsorbs up to X damage from attacks. Does not protect against Poison or Burn. Lost at the start of the turn.
FortifyBuffDecrementCards grant 3 additional Block.
BurnDebuffDamage + DecrementAt the end of the turn, the target loses X HP. Burn then decreases by 1.
ChillDebuffDecrementThe target's attacks deal X less damage. Chill decreases by 1 each turn.
ConfusionDebuffDecrementAt the start of the turn, the target draws X fewer cards.
DrainedDebuffDecrementAt the start of the turn, the target gains X less Energy.
EnvenomBuffPermanentEach hit applies Poison to the enemy equal to the damage dealt after Block and Barrier.
FrozenDebuffDecrementThe target cannot act. Does not stack.
HexDebuffDecrementWhenever the target loses HP from a hit, it gains 1 Poison.
MarkDebuffDecrementThe target takes 2 additional damage from each hit.
PoisonDebuffDamage + DecrementAt the end of the turn, the target loses X HP. Poison then decreases by 1.
PyreBuffPermanentBurn on the enemy triggers twice each turn.
RageBuffDecrementWhenever a hit costs the target HP, it gains 1 Strength.
RegenerationBuffHeal + DecrementAt the end of the turn, the target restores X HP. Regeneration then decreases by 1.
CrownBuffPermanentThe first card each turn is free.
StrengthBuffDecrementEach hit by the target deals X additional damage. Strength decreases by 1 each turn.
SunderedDebuffDecrementThe target cannot gain Block.
ThornsBuffDecrementThe attacker takes 3 damage, even if Block absorbs the attack completely.
VulnerableDebuffDecrementThe target takes 50% more damage from attacks.
WardBuffDecrementThe enemy takes half damage from attacks.
WeakDebuffDecrementThe target deals 25% less damage with attacks.

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