Status Effects

All 25 Soul Strip status effects: buffs, debuffs, how they tick and what applies them.

Showing 25 / 25 entries

Category
AegisBuffPermanentYour Barrier is not reduced at the end of your turn.
ArtifactBuffPermanentNegates the next debuff entirely. Each negated debuff spends one Artifact.
BarricadeBuffPermanentYour Block is not removed at the start of your turn.
BarrierBuffDecrementAttacks deal 50% less damage and Poison and Burn are stopped entirely. Turns left: X.
BlockBuffPermanentAbsorbs up to X damage from attacks. Does not stop Poison or Burn. Resets at the start of the turn.
FortifyBuffDecrementCards give 3 more Block. Turns left: X.
BurnDebuffDamage + DecrementAt the end of each turn, lose X HP. Decreases by 1 each turn.
ChillDebuffDecrementThe target's attacks deal X less damage. Decreases by 1 each turn.
ConfusionDebuffDecrementAt the start of its turn, the target's draw is reduced by X.
DrainedDebuffDecrementAt the start of its turn, the target gains X less Energy.
EnvenomBuffPermanentDamage that reaches the enemy's HP applies that much Poison.
FrozenDebuffDecrementThe target cannot act. Turns left: X.
HexDebuffDecrementDamage that reaches the target's HP applies 1 Poison. Turns left: X.
MarkDebuffDecrementThe target takes 2 more damage from each hit. Turns left: X.
PoisonDebuffDamage + DecrementAt the end of each turn, lose X HP. Decreases by 1 each turn.
PyreBuffPermanentBurn on the enemy triggers twice each turn.
RageBuffDecrementEach hit that costs HP gives you 1 Strength. Turns left: X.
RegenerationBuffHeal + DecrementAt the end of each turn, heal X HP. Decreases by 1 each turn.
SovereignBuffPermanentThe first card you play each turn is free.
StrengthBuffDecrementThe target deals X more damage with each hit. Decreases by 1 each turn.
SunderedDebuffDecrementThe target gains no Block. Turns left: X.
ThornsBuffDecrementEach attack on the target deals 3 damage back to the attacker, even if Block absorbed it entirely. Turns left: X.
VulnerableDebuffDecrementThe target takes 50% more damage from attacks. Turns left: X.
WardBuffDecrementThe enemy takes half damage from attacks. Turns left: X.
WeakDebuffDecrementThe target's attacks deal 25% less damage. Turns left: X.

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