Enemies

Infernal Warden

At low HP, stops defending and attacks more often.

Numbers from the current game data

Traits

  • Escalates after turn:14
  • Strength per turn after:3
  • Phase change at HP %:50

Actions

A 8-turn cycle, then it repeats
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#IntentEffect
1AttackDeal 16 damage.
2DefendGain 14 Block.
3DebuffApply 2 Burn to the enemy.
4BuffGain 2 Strength.
5AttackStrike 3 times for 8 damage each.
6BuffGain 2 Artifact.
7AttackDeal 9 damage.Ignores Block

Phase pattern (below 50% HP)

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Strategy & Tips

Tactical note
Its biggest action deals up to 24 damage. Statuses: Burn, Strength, Artifact. The enemy has a Block action, which is a window to prepare or break through. At low HP, stops defending and attacks more often. Read the intent before every turn: block the dangerous attack, then use a safe window to push damage.

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