Soul Strip Finally Has a Release Date: November 3

My roguelike deckbuilder Soul Strip finally has a release date: November 3 on Steam. All Steam pre-release checks have passed, and I’m so glad I can finally write this post.
This will be my first game release. I’m making Soul Strip on my own, so being able to announce a date means a lot to me.
Starting the project turned out to be easier than getting it ready for a full release. I wanted to bring the game to the state I had in mind. Along the way, I had to work through debugging and balance issues, including things that weren’t obvious at first.
There were also problems I needed to find and fix before I could release the game. And there was the work around it: getting the project ready to present and preparing it for Steam. Writing that down takes a lot less time than doing it.
Now the Steam checks have passed, and the date is set. Launch day is still ahead, but on November 3 I’ll be able to say I’ve released my first game. That’s a big step for me, and I’m glad I’ve reached the point where I can finally share the date.
You can add Soul Strip to your Steam wishlist before launch.

Soul Strip: Waifu Card Battler
A deckbuilding roguelike where every card is a waifu with her own element and personality. Battle through dark fantasy, craft combos, collect and level up your favorites.
Wishlist on Steam